package
{
	import flash.display.Sprite;
	import flash.display.Graphics;
	import flash.geom.Point;
	
	public class Part extends Sprite
	{
		/**
		 * 上次位置 
		 */		
		public var lastPoint:Point;
		public function Part()
		{
			super();
			
			draw();
		}
		/**
		 * 画矩形 
		 * 
		 */		
		private function draw():void
		{
			var g:Graphics = this.graphics;
			g.beginFill( 0x996633 );
			g.drawRect(0,0,10,10);
			g.endFill();
		}
	}
}